Commentary FolderIntroduction to the first game and brief introduction of resourcesSecond, the setting of the background of the game sceneThe third talk about the production of the game special Effect precast bodyThe display of the game scene foregroundFifth Lecture Tile Background block Sixth lecture Elimination
Commentary FolderTower Defense Game 0 Basic article ...First game demo and resource introduction ... The second game scene is finished ...The third is about the fabrication of precast bodies ...The four is about the random generation of the enemy and walking by the path ...The generation and design of tower defense tools ... The changes and fractions of enemy
FolderFirst speaking Game demo project created ... 1The second talk about the editing of the game scene ... 1The third lecture on the movement of hats ... 2The four is about the production of shells ... 4The game interface is in good condition ... 6Seventh talk about the production of various UI ... 8Eighth speaking score and explosion effects ... TenDepend
C + + Combat Fruit Ninja game (game engine, WIN32 programming, MFC explaining, Core algorithm)Course Lecturer: The Wind is tonightCourse Category: Game developmentSuitable for people: BeginnerNumber of lessons: 56 hoursUsing technology: WIN32 programming, Core algorithmsRelated items: Fruit NinjaConsulting qq:184021559
particle4, actual combat: Fruit Ninja Code Implementation part demonstration and explainingC + + Combat video Tutorial completed the design of the game engine. The game engine is now a 2D game engine, able to track all the elemen
Unity Client Architecture design and network game key technologies (Avatar, hot update, PROTOBUF)Course Category: Game developmentSuitable for people: intermediateNumber of lessons: 20 (42 sessions)Using technology: Unity client, UI design framework, Avatar Dressup, protobuf-net, etc.Project: Build Unity client UI design framework and Avatar Dressup and mobile-end hot new technology implementations and prot
Original: Android Project Combat (41): Game and video type apply status bar immersive effect Demand:Mobile app, when playing a game or full screen watching video will find that this time the top of the mobile phone status bar is not displayed, when we swipe down from the to
??Commentary folderPresentation of the first game and introduction of resourcesThe construction of the second speaking sceneThird, the player's movementTalk about the opponent's AI (let the opponent move up)The management of the game (Part V)The management of the game in the six (next)Seventh announcement on the WIN8 systemEighth announcement to the WIN8 system o
4)27th Talk about the mini-run Combat (Code demo and explaining 5)28th talk about the mini-run Combat (Code demo and explaining 6)The 29th talk about the mini-run combat (Big Data)The 30th talk of the mini-run combat (Big Data-cont.)The 31st talk about the game of mini-run
scrolling Implementation17. Create Collision Detection Identification class18, scene set physical collision19, Panda set physical collision20, Panda and scene collision detection21. Platform Crash settings22, the panda's two-segment jump23, Panda Roll24. Add a small apple25, the creation of production of small Apple factory class26. The panda and the Apple collide27. Add panda and Apple clash music28. Add background music29. Create the game end scene
hand Tour video to share, uses the game video operation to be very successful. This new way of promotion, will become a hand-trip to get users of one of the important channels for the hand-tour to save a lot of operation and promotion costs. Sharerec and piano Master for the hand travel industry exploration opened a precedent, piano master will become the hand t
*/private void Checksuccess () {Boolean issuccess = true;for (int i = 0; i Very simple, traverse all the item, according to tag to get the real index and of course order comparison, exactly the same victory ~ ~ After victory into the next level.The code for the next pass:public void Nextlevel () {this.removeallviews (); manimlayout = Null;mcolumn++;initbitmap (); Inititem ();}OK, here's the end of our game, I'm going to take you to a close:Deliberate
Spark Asia-Pacific Research Institute wins big Data era public forum fifth: Spark SQL Architecture and case in-depth combat, video address: http://pan.baidu.com/share/link?shareid=3629554384uk= 4013289088fid=977951266414309Liaoliang Teacher (e-mail: [email protected] qq:1740415547)President and chief expert, Spark Asia-Pacific Research Institute, China's only mobile internet and cloud computing big data syn
bottom porting, framework modification, application development and other training for top 500 companies including Samsung, Motorola and Huawei. Successfully implemented HTML5 training for Ping An insurance, Intel, etc., wrote "Big Talk Enterprise Android application Development", "business software based on Android platform---the whole combat of mobile phone guardian god", "Android 4.0 network programming detailed", "elaborate Android NDK programmin
want to do, you can go to Baidu home page, such as video, music, novels, movies, mobile phones, digital cameras, these super hot words, the first 3 pages belong to the station of large network companies, also said the big network companies want to do the word, You're not going to be involved!
We enter the theme of the article, SEO actual combat three days to achieve more than 1000
HTML5 Development Framework PhoneGap actual combat (JQuery mobile Development, API parsing, 3 Classic project combat)Suitable for people: Beginner classQuantity: 40 hoursUsing technology: HTML5, JQuery Mobile, PhoneGapProjects involved: I want maps, watercress music, Xiao Qiang runConsulting qq:1840215592First, the course is suitable for the object:Java developers want to go to app development technology, m
HTML5 Development Framework PhoneGap actual combat (JQuery mobile Development, API parsing, 3 Classic project combat)Suitable for people: Beginner classQuantity: 40 hoursUsing technology: HTML5, JQuery Mobile, PhoneGapProjects involved: I want maps, watercress music, Xiao Qiang runConsulting qq:1840215592First, the course is suitable for the object:Java developers want to go to app development technology, m
Unity3d game engine development from beginner to proficient (tank War project Combat, Ngui development, Gameobject)Suitable for people: BeginnerNumber of lessons: 20 hoursTechnology used: Unity3d, VS2008, NGUI2.61, GameobjectProjects involved: Tank Wars Project CombatConsulting qq:1840215592Course Content IntroductionUnity3d game engine development from beginner
Unity3d game engine development from beginner to proficient (tank War project Combat, Ngui development, Gameobject)Suitable for people: BeginnerNumber of lessons: 20 hoursTechnology used: Unity3d, VS2008, NGUI2.61, GameobjectProjects involved: Tank Wars Project CombatConsulting qq:1840215592Course Content IntroductionUnity3d game engine development from beginner
A series of courses on ipad, Iphone and ipod mobile app development based on the IOS5 platformSuitable for people: BeginnerNumber of lessons: 120 hoursUsing the technology: iphone, ipadProjects involved: calculators, questionnaire systemsConsulting qq:1840215592Course IntroductionThis series of courses are divided into basic articles, project actual combat: 100-120 hours (expected), 45-60 minutes/hours. The course includes two iphone, two ipad project
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